Stella Fortuna Mods (
stellafortunamods) wrote2021-01-05 11:03 am
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applications

Applications
Premise | FAQ | Taken | Locations
Current Player Cap
14/20
As of October 1st, Applications are permanently closed as Stella Fortuna has reached endgame.
Thank you for your interest in Stella Fortuna! Before you apply, please read through the premise and FAQ to be sure that the game is a good fit for your character, and check that your character is not already on the Taken List.
App Guidelines
Please post your entire application in the comments. In the subject line, please put Character Name | Canon.
We do not require samples for our application. For Genshin Impact characters, they have a slightly different form.
➤ Player
Name: Your name!
Contact: PM/Plurk/Discord/etc.
Other characters ingame: Put N/A if none.
Invited by: The name of the player who invited you.
➤ Character
Name: Include any aliases that your character may have.
Canon: If your character is an OC, put ‘Original’.
Canon Point: Please include your CRAU game’s name here if any.
Age: If your character is much older/younger than they look, please mention both ages here.
History: A wiki link is fine! Include CRAUs, if any.
Personality: We would like to see your understanding of your character’s personality traits: their strengths (at least 3), weaknesses (at least 3), greatest motivations, mundane/trivial interests, and how they would interact with others in a new setting. You can provide this in a bullet point format, or a prose format. However, for prose format, please keep each trait to at most 1 paragraph in length.
Abilities: A bullet point list is fine. Note that superhuman powers will be nerfed until they can be regained.
Inventory: Everything that your character has on their person and will bring into the game.
Contract: What motivates your character to agree to Forneus' deal? What wish do they have in exchange for their cooperation? Forneus is capable of granting any wish except that of returning deceased people to life, or a very large scale change such as wiping out an entire nation.
Vision: Select your character’s Vision element.
Reason: Explain why you picked the particular element for your character, tying it into their backstory and/or personality.
Role: Describe what role your character would do in a typical JRPG party. Defensive, offensive, healing, buff, debuff, etc.
Constellation: Assign your character an object that will serve as their constellation in the sky. This can be an object or symbol that you feel represents your character best.
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code bases by tricklet
EXAMPLE APP: Zhongli | Genshin Impact
Name: September
Contact: PM or
Other characters ingame: N.A
Invited by: Myself!
➤ Character
Name: Zhongli (Morax)
Canon: Genshin Impact
Canon Point: Post Chapter 1 Act 3 + After Historia Antiqua Act 1: Sal Flore + Upcycle CRAU
Age: Appears 30-35, physically 6000+
History:
Wiki links are as below. However, the Timeline document summarizes every bit of lore available, so it can get quite wordy. For a more concise read, I have compiled Zhongli's involvement in a page on my journal here.
♦ Timeline
♦ Main Story Chapter 1 Act 1 | Act 2 | Act 3
♦ Character Page for Morax and Zhongli
♦ Historia Antiqua Act I: Sal Flore
He spent a little over one month in Upcycle, a DWRP game set on a foggy island named South Sister. He came to realize the presence of other worlds, and learned a lot about other PCs backgrounds and how he should be more open-minded when it comes to investigating a foreign setting. He also became more guarded while outside of his world, as his peace of mind stems from knowing that his nation is faring well. However, his time there was too short to enact any further changes to his mindset.
Personality:
♦ Strengths
Determination. His tenacity is what lets him recover from the myriads of setbacks and losses in his six-thousand-year life and continue moving forward. His clarity of mind and willpower to pursue what needs to be done, and complete monumental tasks such as building a city and eradicating the tentacled version of plague rats.
Pragmatism. His long life lends him great experience and the ability to devise an optimal course of action when handling crises. He is able to disregard his emotions when making decisions and prevent himself from making rash decisions. Liyue prospered under Morax's leadership for 3700 years, and his pragmatism set the foundation during its early years.
Dedication. When he embarks on a task, he always gives his 100% effort and not one bit less. He won't cut corners on his work, and holds himself to very exacting standards. When his duties were handed off to the seven Qixing, they each had difficulty juggling the additional duties despite only receiving one-seventh of the total, suggesting that the burden of administration carried by Morax was far greater than they had envisioned.
Fair. Morax was respected by the people despite his cold reputation during the Archon Wars, because his judgements were always in adherence to justice, and he protected humans who would otherwise be taken advantage of by other gods or foul beasts. This is maintained in his persona as Zhongli. He places great importance on obeying contracts, because they are intended to preserve fairness in the exchange.
♦ Weaknesses
Exacting. Just as how Zhongli expects himself to do the utmost best, he also expects the same from others. He does not get along well with people who have a lazier outlook on life. When he does anything for leisure, the things that he buys are also very expensive, because it is natural to him that he receives the best of anything in exchange for his service.
Blind to money. Morax is the creator of Mora, the currency circulating throughout Teyvat. As a result, money has very little value to him, because he is capable of simply making it. This conflicts with his intent to disguise himself as a human, because he expects himself to be able to pay for anything with his abilities... except he can't. This has landed him in many sticky situations and built up his reputation of always making others pay for him.
Nostalgic. He has a very good memory, and events that took place millennia in the past are still fresh in his mind. He's more attached to the past, when more of his friends were alive and he built the world alongside them. As time passed, many of the people he knew died, and he became more and more lonely. He is capable of becoming quite melancholic when he delves too deeply into his memories, and rarely speaks about his thoughts and feelings to others.
Distant. Zhongli is still a god underneath his human mantle. He thinks and operates on a very different timescale from humans, and doesn't easily put emotional trust in them as they will fade away in the end. While he is able to conduct working relationships with most humans, it takes a lot to get past his preconception that friendships with mortals will end before they can achieve anything meaningful. Conversely, people who have already lived for very long will find him more personable.
♦ Greatest Motivation
Zhongli wishes for the people around him to live a peaceful (and hopefully prosperous) life. This stems from his divine duties as Morax to guide humanity and his nation. His strong adherence to justice and millennia spent fighting in the Archon War has impressed on him the value of peace and the weight of suffering. When conflicts arise, he is motivated to resolve them - peacefully if possible, and by force if not.
♦ Mundane Interests
When not working, he enjoys drinking tea, taking walks in Liyue, and collecting things that catch his eye.
♦ New Situations
He is very analytical, and his first response would be to gather as much information about the situation as possible so he can deduce how to solve any immediate problems. He would also try to gather allies in case the conflict becomes too big for him to resolve by himself. Learning about others' capabilities and forging a positive relationship with them would let him call on their help when he needs to.
Abilities:
Part of the immense power of each Archon is sourced from an item called a Gnosis that allows them to tap into the power of the Sky Realm, Celestia. As of the events of Chapter 1 Act 3, he has wilfully relinquished his Gnosis. However, even without the Gnosis, he still possesses some abilities granted to him by his species and his age.
♦ Morax is one of the Adepti - supernatural beings characterized by their powerful magic and acute magical senses. Adepti are not invincible and can be slain in battle, but they do not age and can live thousands of years away from conflict. They can also change their physical appearance at will, and take on various forms such as animals, humans, and even objects. Zhongli (as Morax) has taken on various human appearances, and also appears as a large dragon at the Rite of Descension. No matter what form he takes, his eye colour remains the same; described as a bright amber.
♦ The Adepti invented three secret arts: Danding (Alchemy), Fulu (Sigils), and Waijing (Sub-Space Creation). The game states that 'With Fulu (Sigils), the adepti can store their power in the form of symbols, and with Waijing (Sub-Space Creation) they can fashion a cosmic paradise with the power of their minds. Using Danding, they can create various elixirs which are able to grant weapons transcendent powers.' Morax is acknowledged as the Prime of the Adepti, and he possesses knowledge of such matters - though practical usage of these secret arts require specific materials.
♦ Zhongli's ingame kit has shown him summoning rock pillars, conjuring energy spears both to wield and throw, calling down a meteor from the sky, and temporarily turn living things to stone. His powers come from the earth, so as long as he is on firm ground, he is able to create constructs.
♦ He is also a very good miner... there is an actual game mechanic that allows him to quickly extract metals and ores from surrounding rock.
♦ While not available to the player, he is also able to directly control rocks and metals, kind of like Earthbending from Avatar. Morax was able to rewrite the entire landscape of Liyue and summon an archipelago's worth of stone spears without the use of a Gnosis during the Archon War. As Zhongli, he makes the conscious choice to not display such feats of strength to preserve his disguise.
♦ Like all Teyvat residents who are capable of controlling elements, he possesses Elemental Sight, which is a sixth sense that allows him to detect the elemental affinity of his surroundings and visualize strong sources of elemental energy. As the embodiment of the Geo element, he would be able to sense vibrations through the ground as long as he is standing on it and use it to deduce the movement of others.
♦ Zhongli has also shown various miscellaneous abilities that fall under the umbrella of 'generic godly powers' such as short distance teleportation, telekinesis, conjuring an orange aura around him, exerting palpable 'psychic pressure' should the need arise, etc.
♦ He is an experienced warrior in both the magical arts and use of weaponry. In his human form, he is most proficient with the spear. He can be ruthless and decisive if the situation calls for it, adapting his style to accommodate the presence of companions.
♦ As a combatant, his strongest asset is his very high defense and endurance. Trying to hurt him is like punching a rock wall. Of course, he does have his limits, but he would most likely play the role of tank or melee DPS in a group.
♦ He is able to heal, though not so much as to knit together serious injuries or save people from the brink of death.
♦ Zhongli is extremely knowledgeable in all things about his nation, including its history, geography, traditions, medicine, literature... the list goes on. While he does not advertise it, his eclectic knowledge and thousands of years of experience give him skill in many trades (herbal medicine, jewelry-making, textiles, smithing, etc).
♦ The above is only achievable because he is able to remember everything he has experienced in great detail.
♦ If he so chooses to, he is able to suppress his divine presence and strength to appear as an ordinary human both physically and with regards to magical senses. His disguise is good enough to prevent long-time allies from recognizing who he is, even when he was still holding his Gnosis. Though, he has stated that he can return to his full power if he deemed it necessary.
♦ He is also able to identify ingredients in food and perfume with uncanny precision.
Inventory: A single Mora coin.
I have read through the FAQ and understand that my character may be required to participate in plot events: Yes.
EXAMPLE ACCEPTANCE
Before you begin playing here, please help us with some administrative tasks.
✦ Request to join
✦ Create an Inbox for your character.
✦ Comment to the Permanent Activity Check page.
✦ Comment to the Taken list.
✦ (Optional) Follow the mod plurk
✦ (Optional) Have a copy of your application or a short info post of your character on your journal so other players can get familiar with them.
Note: Zhongli's Adeptus abilities and control over Geo will be nerfed to be on the same level as a human Vision user. His other divine abilities as well as enhanced strength and endurance will also be sealed on arrival. He will keep his slight healing ability on account of it not being very strong.
Note 2: As discussed, Zhongli will also play a role of NPC plot facilitator.
Our first event mingle will go up on 18th Jan. In the meantime, feel free to say hello to your fellow players at the OOC Intro Post. We hope you'll have a great time!