stellafortunamods: (Default)
2021-01-05 09:40 pm

rules


Rules
FAQ | Taken | Applications | Locations


IC≠OOC

IC interactions, whether positive or negative, are not representative of players' OOC relationships.


Stay IC

While characters will develop over the span of their time spent in CRAUs or in Stella Fortuna, they should not deviate so much from their canon counterpart as to become completely different.


Be Respectful

We ask that players try to talk it out when disputes occur, and if the matter cannot be reconciled, please bring it to the mods so that we can assist. Harrassment and flaming of any sort is not tolerated.


Do Not Godmod/Infomod

Please do not have your character know things that they should not ICly be privy to, or use their abilities at a level that exceeds their current power level. Please do not control other players' characters without their prior consent.


Content Warn If Needed

Please keep potentially triggering topics under a cut or label the thread which contains them. For any R18 threads, we ask that you move it to your character's journal.


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code bases by tricklet
stellafortunamods: (Default)
2021-01-05 12:13 pm

hiatus/drop


Hiatus and Drop
FAQ | Taken | Applications | Locations


Hiatus

Sometimes things happen and you need a break from RP, we understand.

Hiatuses can be taken for up to one month. Characters who are on hiatus for more than two weeks are exempt form submitting AC for the month.

The character may be put on autopilot, or be put into soul maintenance (coma'd) for the duration of your hiatus.

Please fill out this form and put 'Hiatus' in the comment subject.



Drop

Maybe the game wasn't a good fit, or it was not the right time. We're sorry to see you go.

ICly, the dropped character will vanish from the game. All their possessions, including things in their apartment, will also disappear, unless they have been gifted to other characters. These items will remain.

Please fill out this form and put 'Drop' in the comment subject.



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code bases by tricklet
stellafortunamods: (Default)
2021-01-05 11:05 am

mod contact


Mod Contact
FAQ | Taken | Applications | Locations


Stella Fortuna is currently run by one head mod (September) and three quest mods (Jay, Yaywon and Blair). The quest mods handle commission writeups and the head mod handles everything else.

All official announcements and event posts will be crossposted to the game's Plurk [plurk.com profile] stellafortunarpg. However, questions posted on Plurk will not be answered, as Plurk responses are easily buried and lost. This is to ensure that mod replies are easily referenced and kept accountable.

For any questions or concerns, please send the mod account [personal profile] stellafortunamods a PM, or alternatively comment to this post. If you have not received a reply in 48 hours, please give us a poke here.

Comments to this post are screened.


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code bases by tricklet
stellafortunamods: (Default)
2021-01-05 11:05 am

bonus regains


Bonus Regains
FAQ | Taken | Applications | Locations


Stella Fortuna offers a chance for players to cash in their activity above the AC requirement for items and canon ability regains for their character.

Exchange Rates

Regain bonuses can be exchanged with AC-length threads.

This means that each thread submitted to this page must have more than 5 comments from your character, and cannot be a thread that you turned in for AC. You can only turn in each thread once, so you cannot turn in a 10-comment thread twice. However, your threading partner may turn in the same thread as well.


One thread can be exchanged for a small regain.

This category includes objects up to the size of a football. These items cannot carry any magical abilities.


Two threads can be exchanged for a medium regain.

This category includes:

➛ Non-magical objects larger than a football but smaller than a room, such as a piano or a bookcase.
➛ Small magical items, such as an enchanted amulet or a water detector.
➛ Non-magical weapons, such as swords or armour from a character's home world.
➛ Minor canon abilities, such as a moderate healing factor, enhanced strength or agility, or the ability to breathe under water. For characters with 'spell slots', a single spell (e.g. the Blizzard, Fire, Cure spell lines in Final Fantasy) will be considered a minor canon ability.

A character may regain up to one minor canon ability a month. We encourage characters to explore the use of their Vision and work together with other Travelers to complete quests!


Three threads can be exchanged for a large regain.

This category includes:

➛ Very large items, such as a car or a hot air balloon.
➛ Magical weapons or armour.
➛ Major canon abilities, such as the ability to cast significant elemental magic, telepathy, flight, shapeshifting, invisibility, etc. Gamebreaking powers will be subject to nerfing, and complex powers such as alien or vampire race abilities will need to be regained in parts.
➛ A plot clue.

A character may regain up to one major canon ability and one magical weapon every two months.

To redeem a regain, please fill out the form below and comment to this page.



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code bases by tricklet
stellafortunamods: (Default)
2021-01-05 11:04 am

permanent ac


Activity Check
FAQ | Taken | Applications | Locations


Stella Fortuna uses a permanent AC page to make it easier for mods and players alike to keep track of monthly activity.

Activity Requirements

The monthly AC is two threads, each containing five or more comments from your character. Both threads must be with different characters. Both inbox and log community threads will count for activity. These threads can be submitted to this page at any time in the month.

Upon acceptance, please comment to this post with your character's name and canon in the subject. Monthly AC should be commented to this toplevel, with the name of the month in the subject. An example can be found below.

Bonus activity beyond the basic two threads can be submitted here for regains.



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code bases by tricklet
stellafortunamods: (Default)
2021-01-05 11:04 am

locations


Locations
FAQ | Taken | Applications | Bonus Regains


Due to the vast amount of locations in Genshin Impact, most of them will be linked in event posts instead of updated here. You can read more about ingame locations at the Genshin Impact Wiki!

Mondstadt: The City of Wind and Song

A city of freedom that lies in the northeast of Teyvat. From amongst mountains and wide-open plains, carefree breezes carry the scent of dandelions — a gift from the Anemo God, Barbatos — across Cider Lake to Mondstadt, which sits on an island in the middle of the lake. The weather in Mondstadt is pleasant and cool, with mild winters and breezy summers. In the distant past, Mondstadt was a bitterly cold place - the power of the Anemo Archon parted the mountains and blew away the never-ending snow. Mondstadt considers its trademarks the Dandelion, Flight and Wine, the first three things that its people learned from Barbatos. Every year, the nation celebrates Ludi Harpastum, a fifteen-day long festival commemorating children and the nation's hope for a brighter future.

A map of the region can be found here! (Large image)

Right click on any image and select 'Open image in new tab' to see the photos in a bigger size.

➤ They who have it in their hearts to bless others shall themselves be blessed.
Mondstadt (City)

Mondstadt is the main town of the namesake nation. Located in the west of the Starfell Valley region, the city features cobblestone streets and several windmills surrounded by a large stone castle wall on the east lower end. A statue of the Anemo Archon watches over the city, with the Favonius Cathedral in the back. The main gate of Mondstadt faces southeast, with the Whispering Woods to the east and Springvale to the west. A side gate facing east allows access to the city docks on Cider Lake. The Market District and Residential Districts remain lively even into the night, and the sound of music is a common feature of a city that prides itself on its bards.

Favonius Cathedral

Once a place for the nobles to look down on the poor and weak, the Favonius Cathedral is now a place where those poor and weak people can be taken care of and assisted. Even scholars and enthusiasts come from all over the world to see it. The Cathedral's interior contains an altar and a prayer hall, and relics of the Church of Favonius are kept tightly guarded in its basement.

The exterior of the Cathedral borders the open square where the statue of Barbatos is located. The church square is a common place for bards to gather and share their songs.


Knights of Favonius Headquarters

The Knights of Favonius act as the lawmen of Mondstadt, keeping its citizens safe and creating and upholding laws for all. Currently, the Grand Master, Varka, is out of Mondstadt on an expedition with his squad. In his place, Jean is filling in as the Acting Grand Master.

The Knights' Headquarters also house the only Library in Mondstadt. The current Librarian, Lisa, is willing to let Travelers borrow from their collection, or enter the library to browse. However, books borrowed must be returned on time... or else.

Characters may approach the Knights for help if they face difficulties or are victims of crime. The Knights also welcome adventurers to give them a hand at maintaining the peace of Mondstadt.




Adventurers' Guild

The Adventurers' Guild occupies a small two-storey building near the entrance of the city, where the Bulletin Board and the receptionist Katheryne can be found. Katheryne handles the posting and organization of commissions that residents put up. The Guild also offers Adventurers the chance to rest and socialize in its main hall to exchange information and build connections.

The guild's motto is "Ad Astra Abyssoque," which means "To the Stars and the Abyss."

Characters may register their name at the Adventurers' Guild. They will receive a simple weapon upon signing up. Consistently completing commissions for the Adventurers' Guild may lead to characters being offered more complex commissions and greater rewards for their service. Characters may also post their own commissions, though they will also be required to pay up the offered rewards.




Cider Lake

A natural freshwater lake.

The lake's wide, crystalline appearance has remained unchanged for eons — so clear you can see the bottom, and cool and refreshing to drink. It is none other than these headwaters that brought Mondstadt's ciders and wines to fame and made the lake the symbol of Mondstadt that it is today. Fish abound in the waters of Cider Lake, though most fishermen prefer to cast their rods from the coast rather than row a boat out to the middle of the lake.

Windrise

A valley surrounded by winds. In its middle grows a large oak tree.

The plains of Windrise are blanketed by soft grass and the occasional Windwheel Aster. Dendro Slimes are frequent surprises for travelers through the area. The shade of the tree protects the Statue of The Seven built at its feet from the rain and the wind, like Vennessa once protected Mondstadt.


Starfell Lake

Immediately east of Mondstadt's Main Gate is the thickly forested Whispering Woods. Small Lamp Grass are found in the area, emitting a soft blue glow to light the trees' shade. Following the winding path through Woods would lead travelers to the sunny spot known as Starfell Lake. A poem says that a star once fell to the earth, forming this lake. But other tales say that even the stars that shine as bright as the Anemo Archon's eyes will fall into this lake. Calla Lilies are commonly found on the banks of lakes in Mondstadt, and Starfell Lake is no exception.


Falcon Coast

Stretching eastward from Windrise to the sea, Falcon Coast — together with Cape Oath — shelters the sea from three sides, creating a bay that sits east of Mondstadt.

Given the long coastline and shallow waters, citizens of Mondstadt often come here to enjoy a nice stroll. On occasion, you can see falcons soaring high above the blue waves that brush upon the white sand. Crabs and seashells are commonly found on the beaches, though it takes a certain agility to catch a crab before it burrows into the sand!


Cape Oath

In the southeast corner of Mondstadt's surrounds lies a cape that borders with Galesong Hill.

Legend has it two lovers made an oath to each other here, and left behind a deeply touching story. To this day the area is still known to be popular amongst young lovebirds.

Other than being a great vantage point for watching sunrises and sunsets, the drop in terrain makes it easy to see Windrise, which sits facing the sea.


Springvale

A sleepy little village to the south of Mondstadt, that sits facing the lake that surrounds the city. Springvale features dirt-paved areas and one-story tan houses with blue tiled roofs. One singular windmill watches over the town, with a naturally-occurring spring right below it.

Most of the village's residents are hunters that provide fresh meat for all the big restaurants of Mondstadt. Springvale's rustic appeal attracts many tourists. If you are lucky in your travels, you may come across a restaurant that truly knows how to bring out the best qualities of Springvale's meat.

Dawn Winery

Nestled in the land southwest of Mondstadt sits the winery that has passed down the legacy of Mondstadt's traditional wines and ciders for generations.

The grapes grown here are used to produce a range of wines that are popular right across Teyvat. Every year's products are split, with a portion being sold locally within Mondstadt, the rest is sold off via the trade route that sits south of the city.


Wolvendom

A region of deep forest where the wolves of Mondstadt reside. The wolves share their territory with some hilichurls, and are watched over by the Wolf of the North, Andrius. The dense thickets of the area bear Wolfhook fruits, and rich ore is said to be found in the cliffs nearby... but if you wish to take any of Wolvendom's bounty, it might be prudent to consult the Dominator of Wolves beforehand.

There are also rumours floating around that a young man has been seen running with the wolf pack, as if he is a wolf in human form...?

Stormbearer Point

The northeastern sibling of Cape Oath and the other cliff that brackets Falcon Coast.

These high mountains were once a place to observe upcoming storms. Storm-watchers would keep vigil over the sea and send smoke signals to the city when a storm is on the horizon. Nowadays, all that remains is an abandoned watchtower with monsters roaming around.


Thousand Winds Temple

A collection of temple ruins that sits northeast of Mondstadt.

According to local legend, millennia ago this area was a temple for worshipping the Anemo God. Though it has been left to waste for centuries, leaving the ruins you see today. If you look closely at some of the stone pillars, you can still faintly make out some elegant carvings. This long-forgotten symbol of commemoration is engraved with the maxim: "Wind brings the seeds of tales, time allows them to take root."

Dadaupa Gorge

A mountain located near Mondstadt and inhabited by a large number of hilichurls. This place is known for being dangerous, with the less commonly seen mitachurls and samachurls in the area.

In the middle of the Gorge lies the Forgotten Sword Cemetery, sealed by an ancient barrier. Hundreds of years have passed, and the world is once again at peace. This forest of blades stands as testament to the song of clashing swords, the battle-hymns of warriors, the thundering footfalls of monsters, and the crimson sky, as red as blood.

Stormterror's Lair

Ruins of an ancient city filled with magical mechanisms and painful memories. The one who once dwelt in that lonely tower is no more. The murmuring winds that shroud the desolate city tell of that most ancient of stories, which no mortal now remembers: they tell of their erstwhile master, the nameless wind sprite, and the chorus that caused the tower to quail...

Thanks to the efforts of the outlanders, the barrier and traps around the area have been disabled and the ruins are free to visit.



Dragonspine Mountain

A mountain that lies to the southwest of Mondstadt. An unnatural chill pervades the mountain, and the snow that gathers on it never melts all year. The extreme cold deters all but the most determined of adventurers, and it is known to claim the lives of many that try to scale it. The remains of Durin, a venomous dragon, lie on the northern face of the mountain, preserved - or perhaps sealed - by the never-ending snowfall. Ruins and a Statue of the Seven found on the mountain suggest that it may have once been inhabited.

Right click on any image and select 'Open image in new tab' to see the photos in a bigger size.

➤ A draconian peak must be scaled.
Base Camp

Established by the Adventurers' Guild, the Base Camp contains tents and other amenities for exhausted hikers to rest and prepare for their provisions. While some researchers and scouts staff the area, they do not venture deep into the mountain due to the extreme dangers. However, Vision users probably have better odds at braving the mountain. A stone path leads into the mountain from Base Camp.

One of Forneus' doors can also be found here as of April 2021.



Entombed City Ruins

A vast network of ruins that can be found halfway up the mountain. The presence of a Statue of the Seven as well as well-chiseled walls suggest that people once lived here. Some rooms are sealed by rune locks that require ingenuity to be broken. It is possible to find traces of civilization in the form of rock furniture and metal tools, but anything that might record the identity of these lost people are not easily found. There's also the matter of those buried Ruin Guards all around the mountain...

Not a living soul has been here for a long, long time.


White Tree

This tree seems familiar, doesn't it?


Why is it here and not in a Domain? And what's that red thing over there?





Blood-Red Cave

If you follow the red snow on the mountain, you'll find yourself at the foot of a really big rib cage and a cave entrance. Going into the cave will bring you to a red... thing. The inside of the cave is warm and comfortable, however the red thing is definitely moving and not just a little bit creepy. There are some red jewels on the ground that can also be found around the mountain. Holding them makes you feel warm, but you probably shouldn't hold them for too long. If you really do keep the stone on your person for more than 24 hours, the jewels will begin to pulse as if with a heartbeat.

Don't eat the red snow. Seriously.


Much More Normal-Looking Blue Cave

The inside of the mountain seems to be partly composed of a hollow cave full of ice crystals. It's very pretty, if you ignore the fact that you are going to freeze to death twice as fast inside. Hilichurls seem to be fine with the cold though.

There are large ice clusters inside the cave that can't be melted with Pyro skills. You'll have to use a different strategy if you want to break out whatever is frozen inside.



???

Coming soon...






coding credit: [community profile] proverbially


If your character has made some changes to the setting or built a notable landmark anywhere, please fill out the form below and post it under the appropriate top-level.



Businesses

Characters may take up employment with establishment in the cities if they do not wish to be a full-time freelancer. They may also choose to start their own business and draw customers from locals and other Travelers alike.

There is a grocery store, a flower shop, an outdoor diner, and a blacksmith available in Mondstadt. Notable bars in the city include Angel's Share and the Cat's Tail. Players can make up other small shops to facilitate their threads.

If your character wishes to start and advertise their own business, please fill out the form below and post it under the appropriate top-level.



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code bases by tricklet
stellafortunamods: (Default)
2021-01-05 11:03 am

applications


Applications
Premise | FAQ | Taken | Locations

Current Player Cap
14/20

As of October 1st, Applications are permanently closed as Stella Fortuna has reached endgame.


Thank you for your interest in Stella Fortuna! Before you apply, please read through the premise and FAQ to be sure that the game is a good fit for your character, and check that your character is not already on the Taken List.



App Guidelines

Please post your entire application in the comments. In the subject line, please put Character Name | Canon.

We do not require samples for our application. For Genshin Impact characters, they have a slightly different form.

➤ Player
Name: Your name!
Contact: PM/Plurk/Discord/etc.
Other characters ingame: Put N/A if none.
Invited by: The name of the player who invited you.

➤ Character
Name: Include any aliases that your character may have.
Canon: If your character is an OC, put ‘Original’.
Canon Point: Please include your CRAU game’s name here if any.
Age: If your character is much older/younger than they look, please mention both ages here.

History: A wiki link is fine! Include CRAUs, if any.

Personality: We would like to see your understanding of your character’s personality traits: their strengths (at least 3), weaknesses (at least 3), greatest motivations, mundane/trivial interests, and how they would interact with others in a new setting. You can provide this in a bullet point format, or a prose format. However, for prose format, please keep each trait to at most 1 paragraph in length.

Abilities: A bullet point list is fine. Note that superhuman powers will be nerfed until they can be regained.

Inventory: Everything that your character has on their person and will bring into the game.


Contract: What motivates your character to agree to Forneus' deal? What wish do they have in exchange for their cooperation? Forneus is capable of granting any wish except that of returning deceased people to life, or a very large scale change such as wiping out an entire nation.
Vision: Select your character’s Vision element.
Reason: Explain why you picked the particular element for your character, tying it into their backstory and/or personality.
Role: Describe what role your character would do in a typical JRPG party. Defensive, offensive, healing, buff, debuff, etc.
Constellation: Assign your character an object that will serve as their constellation in the sky. This can be an object or symbol that you feel represents your character best.


App Forms

General Form
Genshin-Specific Form


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code bases by tricklet
stellafortunamods: (Default)
2021-01-05 11:03 am

faq


FAQ
Premise | Taken | Applications | Locations

➤ Jump to: About the GameApplicationsWorld InformationLife in Teyvat


About the Game

What is Stella Fortuna?

Stella Fortuna is a panfandom adventure game set in the world of Genshin Impact.

Characters will arrive after agreeing to help Teyvat and entering a contract with Forneus, the God of Time. They will receive a catalyst that will allow them to manipulate one of Teyvat’s seven elemental forces. They may choose to enjoy life in Teyvat as a slice-of-life experience, or they may also choose to investigate the ruins and secrets that are dotted around the land - for their greatest strength is being unbound by pre-ordained fate, and it is this freedom that will let them steer Teyvat away from predestined ruin.


I heard there were time loops?

Time loops are a game mechanic that will appear in certain event months. They were heavily involved in Chapter 1 of Stella Fortuna's plot. When a time loop occurs, characters will be able to notice that the state of the world resets itself every seven days. Berries that have been picked will regrow, and animals that have been hunted will respawn. Clocks and calendars will show that time has regressed by seven days once Sunday has ended, returning to the start of the week. World changes enacted by NPCs will also be reversed - farms needing to be tended to again, deliveries to be re-sent, and floors to be re-swept. The NPCs will not be cognizant that a time loop is happening, nor will they realize that the player characters are from another world. When such things are mentioned, they will brush it off or ignore the statement entirely.

The time loop will respawn monsters, NPCs and player characters should they be killed. Damaged buildings and infrastructure will repair themselves once the week resets. The only way to permanently change the world is through the actions of player characters. By delving into ruins or responding to quests put up by the locals, they are able to resolve conflicts and uncover the hidden history of Teyvat.

Due to overwhelming IC objection, time loops have become a rarely-employed event mechanic starting from April 2021.


What is the IC:OOC ratio?

The game operates on a 1:1 IC and OOC ratio.


How long will the game run?

Stella Fortuna opened in January 2021, and our current game plan will cover Mondstadt, Liyue, and Inazuma. We project the game to end in December 2021 after the conclusion of the Inazuma chapter, due to a lack of material from the original Genshin Impact game.


Can I play here?

Currently, playing in Stella Fortuna is on an invite basis. Players must obtain an invite from an existing player to apply. You must have been in the game for at least one month to invite another player.

There is a cap of 20 players, and each player may play up to 2 characters. Mods are included in the player count.


NEW! How do I find out what's already happened in the game?

We now have a plot summary page! Each month's discoveries will be updated here as well.


What’s the Activity Check like?

The monthly activity check will require players to submit 2 threads of at least 5 comments from their character. Threads from the log community and inbox both count. Activity above the minimum for AC can be submitted for bonuses and regains.


NEW! How are hiatuses handled?

The character can either be put on autopilot, or be put into soul maintenance. This involves Forneus taking them into his pocket dimension and placing them into temporal stasis while he stabilizes their souls from periodic disturbances. The character must also have consented to continue staying after the maintenance is complete; i.e. if they wish to go home afterward, they will be allowed to do so.


Is there a network?

Digital technology has not yet been invented in Teyvat, so there is no network. However, player characters can certainly send snail mail to their friends. Maybe they’ll receive snail mail from NPCs, too.



Applications

What characters can I app here?

Canon characters and original characters are accepted. Characters may come in with CRAU from one previous game. Silent and customizable protagonists are accepted as long as they can demonstrate a concrete personality from ingame dialogue choices.

Please note that your character will have to consent to being brought to Teyvat. Forneus, the NPC, will offer them the ability to keep their elemental power as a reward. If your character requires more incentives, please contact us and we can work things out with you.


Is there an app period? What about reserves?

As of April 2021, applications have changed to a rolling basis. There is no reserve system for now due to the smallness of the game.


What happens to characters who were dead or injured at their canon point?

Dead characters will be revived. Injuries can also be healed, though this is up to the player to decide how much of their injury will be restored. However, bearing injuries will restrict the character’s ability to travel.


Can I app characters from Genshin Impact?

Yes, you can. However, these characters will come with a caveat, which is that they must continue to perform their duties as per canon. For example, if a player apps Jean, they must also be okay with handling any Knights of Favonius-related matters, and interact with any characters who wish to join the Knights.

The arrival process for Genshin characters is a little different. Rather than coming from another world, they will still be present in the setting from the beginning as NPCs. They will also not be able to recognize the time loop’s existence up until the point where they are apped, at which they will ‘wake up’ and be able to permanently change the setting like other player characters. Naturally, they will not receive a Vision upon acceptance and will continue to use their current Vision. They will also not be subject to any power reset or nerfs, with the exception of the Archons and some Adepti characters to keep the playing field balanced across the playerbase.

We highly encourage players to app characters from a canon point that is before Genshin Impact's Archon Quests. If you wish to apply from a canon point that is later than the start of Liyue Arc, your character may be subject to certain restrictions on arrival.

We are looking for a Childe player as an NPC.

The Archons (currently Venti and Zhongli) will have plot involvement in Stella Fortuna. Applying for these characters will require the player to work with the mod team regarding plot development.

Paimon and the Traveler siblings are at this point not able to be apped.


Will my character keep their powers? What about companions like Pokemon?

At the beginning, no. Characters with superhuman capabilities will be nerfed to the level of an ordinary human. Humanization is not required, though you may choose to humanize your character if you wish. Extremely large characters will be shrunk down to a height where they can fit through human-sized doors. Animal ears, tails, wings and the like can be kept, however they must not confer any superhuman abilities, such as enhanced hearing or flight.

Characters may bring one companion creature. The companion will also be subjected to nerfs on a case-by-case basis.

Characters may regain their canon abilities through bonus activity or event participation.


What about items?

Characters will arrive with whatever is on their person as long as it can be reasonably carried. If the item requires a power source (such as a phone), it will function until the power source runs out or an alternative is found in Teyvat. Magical artifacts will lose their magical power and revert to ordinary objects.

Characters may regain objects from home through bonus activity or event participation.


How do we regain things through bonus activity?

Currently, we propose a system where players can turn in threads to a regain page.

A thread can be turned in when it has reached 5 comments from the player who is submitting the thread. The same thread may not be turned in twice by the same player, but it may be turned in once by each player participating in the thread.

Turning in one thread will allow the character to regain a small item from home. This item can have magical properties, but it cannot be a weapon.

Turning in two threads will allow the character to regain a minor canon ability, OR a large item from home, OR a weapon. This item can have magical properties, but in the case of weapons, its magical properties may be nerfed.

Turning in three threads will allow the character to regain a significant canon ability. High-powered abilities may need to be regained in steps or parts. This is to keep the player characters reasonably balanced and make it fair for everyone.

Details about the regain tiers and systems can be found on the bonus regains page!



World Information

Stella Fortuna takes place in the land of Teyvat, the setting of Genshin Impact. At the start of the game, only Mondstadt is available for characters to explore. Other regions such as Liyue and Dragonspine Mountain will become accessible as event quests are completed.


What happens when my character arrives?

In January 2021, characters appeared front of the fountain in Mondstadt with whatever they were carrying at their canon point.

For the April 2021 application round and beyond, characters will arrive at the current camp or city location of the Traveler group. They will also have their Vision somewhere on their person. They will be briefed by Forneus prior to arrival on their task and where they can find him as well as the other PCs. NPCs will completely not notice the character’s arrival and treat them as if they had always been there.


Tell me about the Vision.

A Vision is a catalyst bestowed on humans by one of Teyvat’s seven elemental gods, the Archons. Each Vision has a certain alignment, and Vision holders are able to manipulate their element in various ways. It also grants the wielder the ability of Elemental Sight, letting them recognize sources of elemental energy and whether something is currently being affected by one of the elements.

Player characters will arrive in the setting with their Vision already on them, either as jewelry or as an accessory. All Visions appear as a coloured glass orb bearing their elemental symbol and adorned with wings.

A gallery of all Vision designs can be found here! (source)

Pyro (Fire) - This Vision is commonly granted to characters with a strong passion for something they believe in, or to characters who are devoted to battle or war.

Hydro (Water) - This Vision is commonly granted to characters who dedicate themselves to working for a greater cause. Their adherence to an ideal or a group of people has shaped their way of thinking and their path in life.

Electro (Lightning) - This Vision is commonly granted to characters who are outcasts, or walk a path not easily accepted by those around them. Their tenacity in staying true to their own beliefs despite the storm defines their path in life.

Cryo (Ice) - This Vision is commonly granted to characters who have lost something important to them. They may choose to seek replacement to fill the void in their hearts, or they may still be in mourning for what they have lost. The Cryo Archon also favours people who have great capacity for love (both romantic and platonic), whether to a single person, to a cause, or to humanity as a whole.

Anemo (Wind) - This Vision is commonly granted to characters who hold a wish for a gentler future in their hearts. It may also be granted to characters who shoulder a great burden and wish for freedom. It is also said that the Anemo Archon prefers people who are attuned to song and verse, and will lend his power to bards and writers.

Geo (Earth) - This Vision is commonly granted to characters who have strict standards for themselves and have great persistence in achieving their personal goals. The Geo Archon values fairness and hard work, for these things will bring prosperity and wealth.

Dendro (Weed Viridescence) - Currently not available as a Vision choice for player characters.


What exactly can my character do with their Vision?

In simple terms, using it to control their given element, like bending from Avatar: the Last Airbender. There are many ways to utilize elemental control, and we do not want to restrict your creativity. Characters may use it for mundane purposes, such as using their Pyro Vision to light a fire or their Hydro Vision to water plants. The Vision may also be used for combat, such as summoning lightning bolts or using wind to blow monsters away. We only ask that you specify whether your character is likely to play an offensive or a support role in such situations, so that we can better plan combat-related quests for the playerbase.

Having a Vision is also required for entry into certain ruins, and also for accessing the teleporter system on Teyvat.


Cool, does that mean my character can now blow up a house like they wanted to?

Actually, no. All characters start off at the metaphorical level one. A Pyro Vision user might be able to throw a couple fireballs, but they wouldn't be able to create huge explosions. We won't be policing power levels too closely, but we trust that players won't godmod or powermod with their Vision. ICy characters are new to using their Vision, and familiarity with controlling their element will come over time.

OOCly, players can participate in event quests to earn Stella Fortuna for their characters to increase their mastery of their element.


Does this have anything to do with that Constellation field in my app?

Definitely! A Stella Fortuna is a missing star from your character’s constellation.


What if my character doesn’t want to use their Vision?

Utilizing the Vision is entirely optional. Your character may choose to simply wear it as an ornament instead of tapping into its abilities. However, the Vision cannot be destroyed, and it will consistently return to your character if they try to throw it away, appearing next to them once they sit down. It’s very stubborn like that.


What about Elemental Reactions? I heard that this is a feature in Genshin, will you be keeping it here?

Yes. Elemental Reactions are what happens when you combine two different elements together.

Pyro + Electro = Overloaded. A miniature explosion occurs that can throw surrounding onlookers back with great force.

Pyro + Cryo = Melt. All that ice is turning into water all of a sudden.

Pyro + Hydro = Vapourize. A lot of steam will be coming off whatever triggers this reaction.

Cryo + Hydro = Frozen. Frozen objects and monsters are unable to move, and hitting them with blunt impact will shatter the ice while dealing physical damage to the unfortunate victim.

Electro + Hydro = Electro-charged. Like being electrocuted, except constant.

Cryo + Electro = Superconduct. This will weaken physical defenses of monsters.

Geo + Any element = Crystallize. This reaction produces small crystals that will interact with Vision users to produce a temporary shield around them.

Anemo + Any element = Swirl. Effectively, the Anemo element will spread other elements over a larger area.


Teleporters?

Teleport Waypoints are strange devices scattered across Teyvat. NPCs (including NPC Vision users) will notice them, but only player characters will be able to interact with them. These devices allow for fast travel between each other, though they will only transport whatever is on the character’s person at that time. The character must have visited the teleporter at least once to be able to return to it. No teleporting to places you haven't been to before!


My character wants to leave the current area.

In Janurary 2021, characters were prevented from leaving Mondstadt by a fog barrier. After April 2021, the fog barrier is no longer in place. There's nothing physically preventing them from leaving where the game's plot takes place, however they will begin to feel weak and tired when they travel a great distance from the current game's chapter, until they pass out and wake up in Forneus' office.


What happens to player characters when they die?

Death is a very real risk in Teyvat, whether in battle or from hazardous environmental conditions. Player characters who demise will vanish from the setting until the next day, when they will wake up in their bed with their Vision placed over their chest. For the next week, they will be unable to use their Vision and any canon abilities that they have regained.


Can you tell me more about the God of Time?

Forneus is a plot NPC created specially for Stella Fortuna - he isn't a character in the original game. He appears as a young man with white hair and red eyes. As of April 2021, he provides a portal in the shape of a glowing door for characters to visit him and ask questions. He has revealed that he intends to change the pre-destined fate of humanity's destruction, and to do this he requires the help of outlanders.

He will be present on almost every monthly mingle as a toplevel for interaction.



Life in Teyvat

Stella Fortuna offers the opportunity for players to thread out both slice-of-life and adventure-based interactions. Players can choose to participate in monthly event quests to earn plot clues and power-ups, or they can opt for more mundane sidequests to pass their characters’ time.

Player characters are nicknamed ‘Travelers’ by the mods. This term may be used by plot-relevant NPCs in the future.


Where does my character live?

Player characters will receive a key to an apartment somewhere in the current city (Liyue) when they arrive. Characters are likely to be sharing a building with other Travelers. They will have access to a two-room apartment with a living area and a bedroom, as well as a toilet. Fireplaces are built into the houses, but characters still have to shovel their own firewood.

The key will only open their apartment and cannot be used on other doors.

It isn’t compulsory for characters to live in their assigned house. They may bunk with friends, but only the house owner’s key will work on their door. They may also choose to live out in the wilderness and camp. Go feral and live your best life.

Luckily, there’s no rent! The house will also automagically clean itself every seven days.


What can my character do to earn money?

Money, or better known as Mora, doesn’t grow on trees. Characters can take on jobs in the setting, sign up with the Adventurer’s Guild to take on requests, or both! Materials harvested out in the wild or obtained from monsters can also be sold in the city for cash.

One Mora is roughly equivalent to one US cent. As a result, most daily necessities usually cost a few hundred Mora. There are Mora coins in larger denominations available, so that characters don't have to carry kilograms of metal around.


Tell me about the Adventurer’s Guild.

The Adventurer’s Guild is where everyone comes together to share word-of-mouth information and collate said information into quests. Citizens also come to the Adventurer’s Guild to seek help and post commissions. Registering one’s name at the Adventurer’s Guild is highly recommended for Travelers who wish to earn their keep outdoors or just want to explore. Travelers need only look at the bulletin board outside the Adventurer’s Guild to see what requests are available for the day.


What sorts of requests are usually available?

Requests are divided into two types: commissions, and quests proper.

Commissions are mundane tasks that the citizens of Teyvat need help with. This can range from food delivery, to searching for lost pets, to harvesting specific items from the wilderness, or to take down a bunch of small monsters. These quests are easy and can be completed within a day. Consequently their rewards are also rather mundane, giving a moderate amount of Mora and maybe some snacks or drinks on the side.

Commissions will also become available again after each weekly reset.

Proper quests are usually more complex and will require Travelers to investigate unusual happenings in the area. This could involve a Domain, which is something similar to your standard JRPG dungeon. Travelers can potentially receive power-up items, plot clues, or a Stella Fortuna as a reward. Completing quests will also enact permanent changes on the world.

Quests can only be completed once. A character can do both the main and side quest for each month. Choosing one doesn't lock you out of the other.


How do I go about accepting and playing out quests and commissions?

There will be a section on each monthly OOC post that will detail the quests and commissions available for the month. The mods will not thread out most quests with players; instead the OOC post will contain all important details and examples of what characters will encounter while fulfilling the request. After threading out the quest with their thread partner, the thread can then be submitted to the OOC post for their rewards.

For example:

➤ Players A and B wish to participate in a commission.
➤ Players A and B discuss amongst themselves how their characters would progress the commission using the information on the OOC post.
➤ Player B has a cool idea and checks in with the mods whether it's okay. (Optional)
➤ Players A and B then thread out their characters doing the commission.
➤ After the thread has achieved the commission’s objective, player A replies to the OOC post comment with the thread link.
➤ Mods will then comment to the thread link with the characters’ rewards.


Quest threads must be turned in for rewards in the month that the quest is active. Quest threads from the previous month cannot be turned in for rewards anymore.

Players are allowed to backtag the previous month’s commissions. However, threads of commissions from two months back cannot be turned in for rewards anymore.


Can my character post a commission?

Sure they can! Please reply to the mod contact post so we can add your commission to the list. However, the character has to ICly fork out rewards as well, so do keep that in mind while writing your request.

The cut-off time for submitting player commissions for the next month is 7 days before the end of the current month.


Where do I get weapons since my magic sword isn’t working?

Weapons in Stella Fortuna are divided into five categories: swords, claymores, spears, catalysts, and bows. Characters will receive a simple weapon from the Adventurer’s Guild when they sign up. Slightly better weapons can be purchased from the blacksmith.

As for even stronger weapons, they are obtainable either as quest rewards, or as bonuses from activity.


Can my character have more than one weapon?

Of course! You may carry as many weapons as you like. Run through Mondstadt with 3 swords in each hand, live out your Sengoku Basara dreams! However, wielding so many weapons also comes with heavy responsibilities. Don’t drop them on an unsuspecting NPC.


My character wants to start a business/offer a service!

That’s certainly possible as well. Please comment to the Locations page and fill out a description of your character’s business so we can add it to the list.


What if my character wants to do crime?

Well, no one is stopping you except the Knights of Favonius, who will forget everything come weekly reset… and your fellow Travelers, who will definitely not forget what they see. If your character is criminally inclined, do bear in mind that what they do will have IC consequences as well. Check in with mods on the mod contact page if your character wants to do something drastic, like bomb a building or something.


I have a question that isn’t answered here!

Slide us a PM or a comment and we’ll get to it lickety split. If mods have not answered your question after 48 hours, give us a poke!



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code bases by tricklet
stellafortunamods: (Default)
2021-01-05 11:02 am

premise


Premise
FAQ | Taken | Applications | Locations


Welcome to Teyvat - a vast magical world of adventure.


It starts with a dream. You dream of flying amidst the azure skies in an unfamiliar landscape, and someone reaches out for you. You hear their words clearly in your mind, as if they are walking by your side:

「 Will you help us? 」

Something compels you to take their hand, and suddenly you are freefalling through the clouds and the winds towards a beautiful city below. The last thing you see before the inevitable impact is of a never-ending spiral staircase, and then everything turns to white.

When your vision clears again, you’re standing in front of a clear fountain in a certain city under a clear sky. In your hands is a single gemstone shining with the colour of latent hope.

What will you do?


Stella Fortuna is a panfandom adventure game set in the world of Genshin Impact.

Characters will arrive after agreeing to help Teyvat and entering a contract with Forneus, the God of Time. They will receive a catalyst that will allow them to manipulate one of Teyvat’s seven elemental forces. They may choose to enjoy life in Teyvat as a slice-of-life experience, or they may also choose to investigate the ruins and secrets that are dotted around the land - for their greatest strength is being unbound by pre-ordained fate, and it is this freedom that will let them steer Teyvat away from predestined ruin.


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code bases by tricklet
stellafortunamods: (Default)
2021-01-05 10:29 am

taken


TAKEN
Premise | FAQ | Applications | Locations



Brand New Animal

Shirou Ogami [personal profile] justicefang ✦✧✧✧✧✧
Samuel | Anemo | Howling wolf | Episode 12 - Anima City, Epilogue | Inbox | Permissions | Permanent AC



Code Vein

Louis Amamiya [personal profile] codeprometheus ✦✧✧✧✧✧
September | Geo | Prometheus Code | To Eternity Ending | Inbox | Permissions | Permanent AC



Final Fantasy XIV

Rose [personal profile] poisontippedcure ✦✦✧✧✧✧
Jayne | Anemo | A Rose | Post 5.0/Upcycle CRAU | Inbox | Permissions | Permanent AC



Genshin Impact

Hu Tao [personal profile] whotao ✦✧✧✧✧✧
Jayne | Pyro | Butterfly| Pre-Archon Quest 1 | Inbox | Permissions | Permanent AC

Zhongli [personal profile] pragmatism ✦✦✦✦✦✦
September | Geo | Lapis Dei | Post 1.1 + Upcycle CRAU | Inbox | Permissions | NPC



Hyrule Warriors: Age of Calamity

Sooga [personal profile] evilisnotatoy ✦✧✧✧✧✧
Endless | Electro | Inverted Eye | post Astor's betrayal | Inbox | Permissions | Permanent AC



Kingdom Hearts

Roxas [personal profile] missingache ✦✧✧✧✧✧
Silas | Cryo | Clocktower Bell | End oh KH3 RE:Mind + Upcycle CRAU | Inbox | Permissions | Permanent AC



Original

Anastasia Fabre [personal profile] nefilim ✦✦✧✧✧✧
Jay | Pyro | Rose Garden | After discovering the origins of Ran's spear + Upcycle CRAU | Inbox | Permissions | Permanent AC

August Villareal [personal profile] drewthetower ✦✧✧✧✧✧
Fae | Electro | The Tower | After training with Beleth | Inbox | Permissions | Permanent AC

Lutha Pahr [personal profile] hangfire ✦✧✧✧✧✧
Nik | Pyro | Violin | 1 week post-party reunion | Inbox | Permissions | Permanent AC

Ris Bancroft [personal profile] higanbana ✧✧✧✧✧✧
Kay | Hydro | Butterfly Knife | post-escape attempt, pre-friendshipping | Inbox | Permissions | Permanent AC



Riviera: The Promised Land

Ledah Rozwelli [personal profile] dispassionatedevotion ✦✦✧✧✧✧
Luminitrium | Pyro | Traditional Cross | Post-Chapter 6 | Inbox | Permissions | Permanent AC



Teen Titans (2003)

Jinx [personal profile] fortuna_tenax ✦✧✧✧✧✧
Amity | Electro | A crescent moon against a rose | Post Series | Inbox | Permissions | Permanent AC



Tokyo Xanadu

Jun Kohinata [personal profile] whiteshroud ✦✦✧✧✧✧
Yuff | Geo | Orden Cross | Post After Story + Upcycle CRAU | Inbox | Permissions | Permanent AC



Touken Ranbu

Tsurumaru Kuninaga [personal profile] cranelike ✦✦✧✧✧✧
Eski | Cryo | Crane | Special Investigation: Keichou Kumamoto | Inbox | Permissions | Permanent AC




Trails Series

Crow Armbrust [personal profile] bad_crowmance ✦✧✧✧✧✧
Rin | Electro | 50 Mira Coin | Beginning of Cold Steel 4 | Inbox | Permissions | Permanent AC

Elliot Craig [personal profile] fiddlestick ✦✦✧✧✧✧
Yuff | Anemo | Violin | Post Cold Steel 4 | Inbox | Permissions | Permanent AC

Rean Schwarzer [personal profile] sufferean ✦✦✧✧✧✧
Kay | Cryo | Valimar | Cold Steel 3, Chapter 1 | Inbox | Permissions | Permanent AC



Canon

Character [personal profile] journal
Player Name | Vision | Constellation | Canon Point | Inbox | Permissions | Permanent AC

Character [personal profile] journal
Player Name | Vision | Constellation | Canon Point | Inbox | Permissions | Permanent AC





For new characters

Please fill out this form and comment to the taken list to be added!
Type the name of your character's canon in the subject.




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code bases by tricklet
stellafortunamods: (Default)
2020-01-17 04:57 pm

test post


April OOC Post
Greetings, Travelers, and welcome to Stella Fortuna!

State of the World

On August 31st, the last barrier in Stormterror's Lair dissipates, allowing characters to ascend to the top of the tower and confront the dragon Dvalin. Battle is inevitable, though the goal is not to kill the dragon, but to remove all the toxic spikes that Abyss Mages have embedded into his body. After liberating Dvalin from his grief and poison, characters return to Mondstadt lauded as heroes - just in time for the Windblume Festival!

Our April Log Post will go up on April 1st at 00:00 GMT!


System Updates

March AC will be check-in. The month has been hard on everyone, and we don't want to add stress on top of everyone's plates.

Applications will now accept +1s. With more player slots opening up, we will be allowing existing players to bring a friend as a +1. Applications will open on 12th of April, and new characters will arrive in time for Chapter 1.5 set in Dragonspine Mountain. If we receive more players than there are at cap, we will continue to accept 5 more applications, up to a maximum of 10 new players. The sixth to tenth new player app will be queued and accepted when players slots open up.

Preparation for Chapter 1.5. As we head into the next season of Stella Fortuna, players may canon update their characters before the next chapter commences. We will require a check-in whether you would like to continue onto the next adventure, or drop from the game for the time being. Please indicate your preference here.


Quests

Main Story Quest: Song of the Dragon and Freedom

On the morning of August 31st, a scout from the Knights of Favonius will return with a report - the energy barrier sealing Stormterror's Ascent has disappeared. Somehow, all the NPCs are in agreement that the outlanders will be the one to confront the dragon in an aerial battle. Teamwork is vital against Dvalin - after all, the goal is not to kill him, but to destroy the poisonous spikes that have pierced his body. Dvalin takes to the skies, and Venti's winds will bear up everyone so that they can snipe those spikes in the air. Once half of the spikes have been torn off, Dvalin will land on a series of raised platforms high up in the sky. Various updrafts are present to help everyone gain height on their gliders, and they will bring up any character who happens to fall off.

It takes time, but the miasma around Dvalin clears a little more with each broken spike. As the last spike is removed from his body, a great explosion of Anemo energy consumes the battleground - there's the sensation of falling, and then everything turns white. When everyone opens their eyes, they would find themselves on Dvalin's back, and the dragon will gently bear everyone down to the Temple of the Thousand Winds so that they can return home. The dragon's form has returned to a pure, bright green - free from the Abyssal poison, his temperament becomes calmer, and he doesn't have a desire to fight anymore. After sending the outlanders to safety, he will return to his perch to rest.

The Windblume Festival
When characters go to sleep on the night of August 31st, they will next wake up on September 5th. Thankfully, time doesn't seem intent on rewinding anymore, and the city has started to decorate itself for the Windblume Festival in the outlanders' absence. NPCs comment on their five-day disappearance by worrying if they've gotten enough rest. Wow, you must have slept like a log! With the city grateful for their help in solving the Stormterror crisis, characters are given free reign to enjoy the festival to their heart's content.

The festival is one that celebrates freedom and love. The people of Mondstadt gift flowers to their friends and family, and bards are out on the streets playing joyful songs. The Knights of Favonius have also organized some gliding challenges and balloon popper competitions to bring up the hype. There's even a large mirror leading into a Domain that acts like a fairground maze. Completing these challenges will give Windblume tickets that can be exchanged for Mora and your typical fair prizes at the Adventurers' Guild. They've really pulled the stops out to try and cheer up Mondstadt's citizens.

A Mysterious Invitation
During the festival, a glowing doorway will appear to the outlanders at night. Stepping through the door will bring you to a featureless white room with a table and several chairs. A young man stands before you, and he thanks you for your help in resolving the Stormterror crisis before introducing himself as Forneus, the God of Time.

He will be available to thread out and answer some questions. The gist of what he will tell every character is:

➛ Every character agreed to help Mondstadt, but they were memory wiped of this until the Stormterror crisis was averted.
➛ He granted everyone's Visions, but also tells them that the Vision cannot be controlled by him once it is given away.
➛ He needs the outlanders' help because they do not have pre-destined fates written by Celestia, who rule over all of Teyvat.
➛ He was responsible for the timeloops. After all, he's the God of Time.
➛ So what does he want the outlanders to do? Change the course of history.
➛ He will offer to show everyone the 'truth' of Celestia's cruelty firsthand. This is an explicit invitation to Chapter 1.5's setting.

To help motivate reluctant characters to continue staying in Stella Fortuna, he will offer them another deal - by helping out in Teyvat, they will gain increased power using their Vision, and it will be a power that they can take home once their job here is done. He is able to return characters back home at the exact moment they left their world, so players who want to swap out their character can do so.

New characters who arrive in Chapter 1.5 and beyond will have a different arrival mechanic as well. They will need to agree to Forneus' contract of sending them to Teyvat. He will offer to them the chance of obtaining a Vision and the promise of sending them home to the exact time they left once they're done. If your character needs more incentives, check in with us at the Mod Contact Post and we can work something out!


Plotting

Feel free to use this post as a plotting post for all your CR and commission pairing needs! A quick form is provided for your use: