Valvatorez will receive a pocket watch in the mail sometime on August 15th.
The pocket watch's clock face will always tell accurate time. It also possesses a hidden function: by pressing a button on the pocket watch's side, a small holographic screen will appear above the watch much like an LED display. The screen notably has a square targeting reticle pattern. If the watch is pointed at an individual such that the reticle is focused on them, the screen will display the name of their constellation.
For NPCs, including Vision holders, the constellation's name will appear. There will also be a line below the constellation name stating the time until temporal regression, i.e. the next timeloop reset. If the reticle is pointed at a player character, their constellation name will be appended with (False) and the screen will instead show time since arrival, which counts how much time has elapsed from their personal perspective regardless of timelooping. Teyvat native player characters will not have the (False) appended, but they will also have the 'time since arrival' counter that measures the amount of time that has elapsed since the first round of arrivals.
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The pocket watch's clock face will always tell accurate time. It also possesses a hidden function: by pressing a button on the pocket watch's side, a small holographic screen will appear above the watch much like an LED display. The screen notably has a square targeting reticle pattern. If the watch is pointed at an individual such that the reticle is focused on them, the screen will display the name of their constellation.
For NPCs, including Vision holders, the constellation's name will appear. There will also be a line below the constellation name stating the time until temporal regression, i.e. the next timeloop reset. If the reticle is pointed at a player character, their constellation name will be appended with (False) and the screen will instead show time since arrival, which counts how much time has elapsed from their personal perspective regardless of timelooping. Teyvat native player characters will not have the (False) appended, but they will also have the 'time since arrival' counter that measures the amount of time that has elapsed since the first round of arrivals.